Tugboat Simulator
An educational tugboat simulation for children.
Introduction
The project was developed during my first term in my Master program. It was my first take on Unity development. I learnt a lot during the process.
The objective of the project is to create a fun and educational tugboat simulation for children to be displayed in Vancouver Maritime Museum (VMM). Visitors will be able to drive a tugboat around the Port of Vancouver and tug (drag) big vessels in/out of the harbour. The simulator installation should allow multiple users to use it simultaneously.
Features
Main features developed by me include:
- Basic navigation of the ship:
- real-world ship size, mass, and thruster positions;
- adjustable thruster blade speed.
- A mission system with HUD to guide players through various activities to finish:
- to navigate to near the designated vessel;
- to connect the rope to the vessel;
- to tug (drag) the boat to the designated area.
- A minimap with icon overlay.
- A togglable debug panel with adjustable max speed and turbo parameters.